MERCYLESS

Release notes

What changed.

A compact record of player-facing improvements across the shared game, browser interface, and Android preview.

Version 0.1.0 · July 30, 2026

Cross-play preview

  • Browser and React Native Android clients use the same rooms and server rules.
  • Two-to-ten seat rooms with host-added bots and lobby kick controls.
  • 100-second human reconnect recovery and persistent rematches in the same room.
  • Adaptive hands, playable-card lift, direction and colour indicators, reactions, sound, and elimination danger states.
  • Voluntary one-card drawing without auto-play or forced turn completion.
  • Full colour-choice cancellation for colour-changing power cards.
  • Safe-area-aware mobile spacing for notches, notification areas, gesture bars, and landscape navigation controls.
  • A larger mobile direction indicator and extra hand clearance to prevent cards from being hidden or clipped.
  • Native rules, persistent communities, and private feedback screens backed by the same secure services.
  • Opt-in community voice lounges connect browser and Android members with peer-to-peer WebRTC audio.
  • A confirmed exit flow that prevents accidental room departures.

Known preview limits

  • The free realtime server can take up to roughly 75 seconds to wake.
  • The current Android preview link expires on August 13, 2026 and must be replaced by a newer or permanent release.
  • Peer-to-peer community voice is limited to eight connected members and may not connect through strict networks without TURN relay service.
  • Rooms are temporary, not long-term accounts or saved match archives.

See the current build and verification details on the Android page.